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5 Game Reviews w/ Response

All 11 Reviews

- Review On Request -

Not amusing, interesting or looking good.

To be honest, the art was quite mediocre. There was no animation in this, either.

The "gameplay" was very simple and it's not original. I suppose it picks a random number from 0 to x and then access a variable in an array with that. No impressive coding either.

Sometimes, the "generator" was showing nothing, and you made a few spelling errors.

Rev'd

- Review Request Club

piggy123 responds:

thanks

- Review On Request -

The feelings I got right after opening the Flash were really mixed. At the very beginning, there's an advertisement. Now there's nothing wrong with advertisements, but I just don't like them when I didn't get the chance to see the actual artwork first. The next: Good pixel art, but quite bad, filter whored vector graphics.
The last remains throughout the whole game, which is a huge bummer. I hated the main graphics, but the pixel art was quite good. The main graphics need some polishing, really. You could've, for example, used the circle tool for the sniper vision instead of drawing an ugly, imperfect circle.

Story

The story is quite simple, a few clichés and needs a bit of polishing.
A mad professor causing a zombie outbreak, etc. Not THAT original, eh? The story (zombies) didn't really match the bright colours.

Sound

I didn't really like the music - not because it's 8-bit, but because it doesn't fit the brightness of the game (bright colours). There was a lack of sound effects, too. When you're firing a sniper rifle, it makes quite a loud noise, you know.

Gameplay

The gameplay was quite enjoyable. Having to assassinate a different celebrity that's turned into a zombie every time is quite fun. It began very easy, but slowly got harder, like it should.

It was too bad that all there was to do was click, though. Reloading/zooming in/out could be added, different weapons, scenes, etc. More modes could be added, too!

The three locks for the door was a cool idea. It generated a bit of stress, which is good.

Overall

The gameplay is good and the story is good enough. The graphics sucked, in exception to the pixel art, and the sound could be improved too.

Keep making better versions and let me know when a new version gets out :)

Rev'd

- Review Request Club

Samanus responds:

Thank you very much for the review. Knowing what I can improve will be a great help with this game and future games. Thanks!

Really cool tutorial.

/*I'm a fan of lineart.*/
The "Wave" character following through the tutorial was really cute and the artwork you did was amazing. I really liked the navigation (LEFT,RIGHT,UP keys).

As for the learning part, this is really good, for beginners as well as more expierenced users. You explained almost every little detail and you gave the more experienced photoshoppers the ability to skip parts. The overview was nice.

Following this tutorial was a piece of cake, I would like a lineart tutorial though.
And I'm missing music! That really sucks. Flashers often forget to put in music and so did you. Shame on you.

With that said, great tutorial!

Wavechan responds:

Thankyou :D I'm glad Wave was cute!! :)

I guess I should do a lineart... I'm just not very confident with my drawings vs my coloring.

:( Sorry! The only reason why I don't add music is cause I didn't want it to be annoying. Everyone's tastes in music are so different, and there's a lot to read, so I also didn't want it to be so distracting. I suppose I could've added some sound effects on the rollovers though to show things are happening.

Thanks again :)

You have to improve this, on multiple surfaces.

Here is a list of things I did not like and you should therefore improve:
A) The instructions are in French. I did understand them, but others possibly don't and as this is an English "speaking" language, you lose alot of players.
B) It's full of bugs. I get pushed back when I don't touch the balls. I get pushed off the screen, don't die and have to refresh the page to play again.
C) The music got on my nerves, a mute button is needed.
D) The music started over every time I re-played the game, there's no music in the menu.
E) The credits button led to the game, but without balls?
F) The graphics weren't too good, to be honest.

If you improve on these things, it'd make a great game (altough it isn't original).

ScreamsfromtheCasket responds:

noted!
1. I will change it from French to English.
2. the Hit tests are going to be better in the next version.
3. More options will be added ( such as the music)
4.Credits are fixed and the graphics will be better next time.

Constructive criticism.

Very good. I think the good points have already been named a couple of times, so here are the things you could improve.

- Make it longer! I know everyone says that, but it's really needed. I beat the game in under 15 minutes, which isn't that much. Making it longer would increase replay value.

- Add more features, such as sandbox mode (making a level with any ramp height, glider, thruster fuel, etc.) and cheats. For some reason, people like cheats.

- Create more achievements. Doing so would also greatly improve replay value. The fact you at least put in achievements is ok, but you really need more and different types of achievements.

Hope I helped.

Rev'd

Lightbringer777 responds:

Hey, thanks for the neat critic, making the game longer and adding achievements was already in the next Learn to Fly planned, but I will look into was of adding "sandbox" mode, maybe I'll add a mode where there are obstacles too.

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